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Showing posts with the label rig

Posing Practice - Mery rig, 02/03/20

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Doing some five minute pose exercise using the Mery rig, I found that the total amount of controls were more than that of Moom's. As a result the first few poses took a minute longer to block in before having the additional minute for fingers and face. After a while I got use to the rig and managed to complete poses just over fives minutes. Its been quite nice to use a new rig pose with but I will still be using Moom rig in the future.

Update - Free rigs, 25/02/20

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Trying out new rigs for animation I found several which I quite liked. For starters a flour bag rig which is quite robust and easy to understand. The reason why I chose this rig was to redo my flash animation consisting of a flour bag. This is an animation task that is typically given to those new to animation.  Flour bag rig by Joe Daniels Download rig at:  https://gumroad.com/l/floursackmaya I started with the bag dropping which at first was too much like a body. This was due to the nature of flour bags loosing energy very quickly when they hit the ground which does look odd at times. This means that the bag should hit the ground with little to no bounce. I will continue to improve the animation of the bag getting up. Another rig was the Mery rig which I played around with before ending with a quick pose. To my knowledge this rig has not been set up with Arnold shaders and so will not be rendered so. This pose was quickly done without reference.  ...